Wednesday, January 23, 2013

"And This Beautiful Gem, Is My Other Half"

John Krasinski Is Going To Slip Up One Of These Days

Anywho, hello and welcome to a small update from yours truly. I'll just get right to it; you people who pay for shooty things on your Cultists confuse, anger and disorient me with your decision-making. I don't understand why you'd pay points, except for maybe a flamer. And even then I question the logic. But I'm not here to tell you how to play (check my articles from a couple of years ago, ha! Hahaha... Seriously, I'm a ass sometimes,) I'm here to show you how I turned my shooty Cultists (the other half of my first unit of them) from the Dark Vengeance set into the cheaper melee-based Cultists.

First up is this frightening individual:
A pretty easy conversion, simply turning his shotgun into an odd looking handgun with some plasticard or the end of a bolter is an easy task:

Next up is probably the reason I started this idea. I love this model so much, but his choice is weapon is silly when it costs his melee weapon and 1pt per model:
The cure? Cut off his weapon, slap on a barrel like before. As for his left arm, I had to cut off his hand and replace it with a hand holding a sword from what I think was an IG kit. This left his arm in an odd pose, though, so I cut that at the elbow and greenstuffed it back into a better pose. 

Third up is probably my second favorite model in this kit, but again, why did you pick up an autogun!?
This one was easy-peasy. Short the autogun, make it an autopistol, which gives enough room to replace his right hand with a hand holding a syringe with some greenstuff tossed in for a cleaner look.

Fourth was this hooded figure, slurping on something:
Same as before, rifle-into-a-pistol, only this guy's spare hand got turned into a melee-weapon, implanted in his arm; yum! 

Lastly is the Texas chainsaw massacre looking duder:
Which actually spawned the idea for a chainsaw! This guy definitely took the most work. His left hand has been chopped off and a pistol-hand has been permanently put in-place reminding him to never touch a two-handed shooting weapon ever again. I also ran some tubing from his pack to his arm, I think I'm going to make it look like bloody sludge. Finally, his chainsaw took some work. I cut off most of the Heavy Stubber, replaced it with two chainswords, back-to-back and cleaned up the look with some plasticard and greenstuff.

And that's about it, I should start painting these guys soon, so stay tuned!

5 comments:

  1. Looking totally awesome so far! Personally, I am using the autogun cultists as Imperial Guard, mixing them in with some kitbashed Cadians (which I don't have yet) and some of those Wargames Factory Shock Troops. I'm also planning on turning some of those Shock Troops into zombies by kitbashing them with the Mantic Zombies (which I know have to be cut to pieces to work for conversion) and using pistols from Anvil Industries so that my zombies can do double duty as cultists if need be (because I'm painting my DV cultists as Red Corsairs, but I plan to use my zombies with my Death Guard...gosh, themed armies sure take a lot more models lol).

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  2. While playing Dark Vengeance a cultist with heavy stubber snap shot and took out a Ravenwing biker. The biker which was too far away to auto-gun-down or charge. That said, he was the sole survivor from the three which got bogged down in several gruelling turns of close combat after 5 CC cultists charged them turn 1, survived, and were joined by their "other half" CC cultists.

    I must admit, from my limited experience (few DV games) I'm leaning towards shooting cultists with heavy stubbers. Objective takers and supporting firepower for the daemon engines and/or CSM squads.

    As for my heavy stubber cultist, he is earning himself much infamy. He especially enjoys killing Ravenwing.

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  3. I am using mine as IG Traitor scum bags.

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  4. I really like a lot of the conversion stuff you come up with and post...but all the same, I will fight you for Emily Blunt! All's fair in love and Warhammer.

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  5. Thanks everyone!

    @Ian
    Yes they are...I have an Adeptus Mechanicus army; I feel your pain.

    @Somebody not called Bob
    Glad to hear about your success, but as someone who's been playing the game for quite a few years I do want to bring up two key points. First, the DV box set isn't balanced if you point-cost out each army. It's meant as a learning tool if you're just using the DV models in the box and nothing more. And second, while those crazy moments and what may seem like perpetual success are great, it's always a good idea to assess whether it's luck or the math holds up. I crunch the numbers and look at things baseline; I'm not saying I have a better understanding than anyone else (when actually looking at only the numbers stunts my skill often,) what I'm saying is I look at list building in a purely objective way and in most scenarios the addons for Cultists, especially the autoguns are not worth it.

    @HOTpanda
    Speaking of themed armies!

    @mafiacheese
    Flag pole. 4 o'clock. Winner takes all.

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